HARVESTING SPOTS
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Lumberjacking
000 – 100 -> Qa River Banks (from Khal to Neamsog Bunker)
100 – 200 -> Qa River Banks (from Neamsog Bunker to Skrilien Point)
200 – 300 -> Qa River Banks (from Skrilien Point to Strand of the Ancients)
Trengal Keep (West of the Entrance, down the hills)
300 – 400 -> Ruin Falls (Up in the mountains, 2 circuits with 10 nodes)
Spires Keep (W from NT rift)
400 – 500 -> Varryn Dunes (along the river, also T4)
Skinning
000 – 100 -> Ca’ial Brael Starting Zone
100 – 200 -> Tomb of Lord Tsang
200 – 300 -> North part of Strand of the Ancients
300 – 400 -> Cragwind Ridge, NW (Basilisks)
400 – 500 -> Tehatammani Temple (NW temple)
Reaping
000 – 100 -> Ca’ial Brael Starting Zone
100 – 200 -> Tomb of Lord Tsang (from riftway to the east between mountains)
200 – 300 -> North part of Skrilien Point and Strand of the Ancients
300 – 400 -> Plains of Anguish, circuit with four nodes
400 – 500 -> Dragon’s Maw
Mining
000 – 100 -> starting area
100 – 200 -> starting area
200 – 300 -> Southwatch chunk
300 – 400 -> Big Circuit in Dargun’s Tomb chunk
400 – 500 -> Sepulchral Chasm (inside the mountains, 1 big circuit)
Quarrying
000 – 100 -> starting area
100 – 200 -> starting area
200 – 300 -> Spider’s Den (south of Donovan’s Roost, CIS chunk)
300 – 400 -> River Palace chunk, along the mountains from south to north
400 – 500 -> Sepulchral Chasm (inside the mountains, 1 big circuit)






































